Welcome to Tim's World - a Worldcrafting, Writing, and Experimentation Blog!

Spored

Saturday, January 31st, 2009

2364860198_4f98527f1bWhen i first learned of Mr Wright’s ambitious project, a few years ago in a blurry, Google video (before they bought YouTube), I was understandably excited.

Years later, Spore was released, and just the other day, I was able to finally pick it up and start playing.

I started up a new game, made my little carnivorous organism, and ate my way through to the top of the food chain. I enjoyed most every part of the game, and I’m still playing through the Space Age, and starting an occasional new creature now and again.

TrinkerI thought it would be interesting to break down some items of this game that I like, and those I don’t like. Since this is *meant* to be a Blog about Worldcrafting and Game Design, it might be useful. At the very least, it’ll be fun, and give me an excuse to show off some of my creations :)
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Future Plans

Wednesday, December 17th, 2008

I’ve been planning to build a new, clean Wordpress Theme from scratch to use for my Blog for awhile… I think I’m going to spend some time bringing that to fruition soon.
I know there are already tons of Themes out there, but none of them really fit with how I want the site to look… as it stands right now, things are more than a little cluttered, and hard to find. Hopefully, I’ll come up with something better.
Also, I’ve started working on re-coding my LeaveMeAlone Addon to use LibDataBroker. Whenever I finally get that finished, I’ll post the finished version here.

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Open Archive Community Bestiary

Sunday, October 19th, 2008

I’ve been a bit busy lately.  Over on his blog, I found out about a project that Asmor was starting for a Community Bestiary for D&D 4E.  At first, I was moderately interested, but as more information and pieces of the project began popping up, I realized that I could really help out.  So I started taking over the wiki, and making a whole ton of changes.  I set up a Template for the Monster Stat block, and I’ve begun work on a few other things as well.  It’s kind of exciting – a project that I can be a part of that isn’t overloaded with other people, and which looks like it will actually go somewhere.

Please head over to the Wiki and the Forums for the OA: Wiki; Forum

There’s lots of stuff that still needs to get worked on, adn we haven’t even really started posting monsters… we’re still in the setup and planning mode right now.  Should you want to help, pop in and say ‘hi’, and just look for what needs doing.

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Update

Wednesday, October 1st, 2008

So, here we are at my new host. So far everything seems to be working nicely, although there are a few items that I’ve removed for simplicity. I thought I might take this time to kind of readdress this site and see where I should go.

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I’ve moved!

Friday, September 26th, 2008

Please disregard the dust as I settle into my new home here, with a brand new Host.
x10 just stopped being worth it, so here I am at www.nearlyfreespeech.net!
Things are going to be a little messy for now, until I get everything settled down, so please bear with me. The Wiki and the Forum should work.

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Magics.

Tuesday, September 9th, 2008

I finished reading The Last Guardian last night – I flew through the book in a matter of hours, possibly because I happen to be a fan of Jeff Grubb… and it might be because of another arguably insane magic user he wrote about…

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Shut up! Sit your ass down in that chair and drink your GODDAMN tea!

Monday, July 21st, 2008

Well, it took me a long time to finally obtain a working copy, but I’ve begun playing through FFVII again, at long last. For years I would find myself thinking back to when I first played it, back in 1997, while I was still in High school. I would remember the story, the characters, some of the events, and even running around Morphing monster to collect Elixirs for the enemies in the last area. Other than Final Fantasy Mystic Quest, which was sort of a simplified RPG, and games like the pre-N64 Zelda series, FFVII was really the first game I had played that I would consider a ‘true’ console RPG.

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