Welcome to Tim's World - a Worldcrafting, Writing, and Experimentation Blog!

Uh-oh…this is how these things get started…

Thursday, October 15th, 2009

I’ve been listening (and re-listening) to the Penny Arcade, PvP, Wil Wheaton D&D 4E podcasts. Yeah, again :P They’re so much fun just to listen to. Plus, Gabe has been talking about his Campaign (with pictures!), which has been nothing short of awe-inspiring, and inspiring in general.

So I started thinking about D&D again, and thinking about how awesome it was to play, when I actually had a group to play with…

Uh-oh.
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Tutorial: Show D&D Icon Font on Page using FLIR

Tuesday, October 14th, 2008

I was playing with some options for my D&D Adventure, and was getting annoyed by one of the oldest, and most annoying limitations in web technology: fonts. Specifically, I have a font that is made up soley of the 4E Icons for Attacks and stuff, and could not get it to appear at all. There’s never been a simple way to get a font to show up on your page that the visitor does not already have installed. I tried making images out of the font, but couldn’t get the size or the placement to work correctly.  It was very frustrating.  I think I ended up posting my Titanic Shark using the images I had made, but it stopped working after I moved hosts.

Then, earlier in the week, I came across an article that talked about something called FLIR.  Impressed, and a little jealous that I had not thought of that technique before, back when I was dabbling in GD for a WoW Signature application that I started, but never finished, I decided to give it a try.  Unfortunately, neither the article itself, nor the documentation for FLIR was detailed enough to allow me to circumvent a few minor pitfalls without experementing, so I thought I would share what I learned.  Hopefully it will help anyone else out there with a D&D Blog or website.

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PbP Adventure – Getting Ready to Start!

Saturday, October 11th, 2008

We finally have enought people to start playing our PbP Campaign!  Joy!

So I spent this afternoon finishing up the first map and getting some things ready to start while everyone makes their characters.

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D&D Adventure Update: Background and Synopsis

Wednesday, October 8th, 2008

Well, I haven’t had much time to work on it (or anything, really)… work has been superchaoticness, and I’ve been working on finalizing Louisa’s Portfolio Site.  But, despite all that, I spent a little bit of time today getting my Background and Synopsis written up for the Adventure.  Now, this is a first, rough draft… I’m having trouble figuring out the exact formula to use for the Background and the Synopsis… I’m more anxious to get to the meat of the adventure, so I don’t really know how to write it out.  I have a ton more than this written up, I just haven’t reached a point where I would like to share it, just yet.  Anyway, here’s the Background and the Synopsis to show where I’m planning to go with it.  As always, comments, suggestions and support are always appreciated.

Background

The town of Heartwood is a quiet, peaceful community, tucked between the Serpent River, the Blue River, and the Thunderhill Mountains.  Although the town is in an ideal spot for trade – sitting at the hub of two trade routes in conjunction with the two rivers – it is relatively far enough away from the major cities and nations that it is able to avoid many of violent wars and disputes over the years.  The people of Heartwood have been very lucky to live in such peace.  However, their peace may be short-lived.  Whispered rumors have been spreading around town, over the last few months, regarding sinister goings on in the abandoned Thundercrown Castle – a fortified stronghold constructed near the top of the Thunderhill Mountains, overlooking the town and the well-traveled mountain pass since time forgotten.  During the reassuring light of day, the townsfolk scoff at such tales, once the sun goes down, the people tend to stay behind locked doors.

(Note: If you’re intending to play in my PbP Campaign, I wouldn’t read the rest… there’s still 3 slots open!)

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D&D Adventure Progress

Saturday, October 4th, 2008

I’ve made some impressive progress (at least to me) on my Adventure.  I have most of the story events, and descriptions typed up, with some occasional, scripted combat encounters.  I’m currently working on how I want the ending battle to be – I have some really neat mechanics in place for the 2nd to last battle (using some interesting portal mechanics, inspired by this post), but I haven’t decieded how I want the PCs to overcome the final boss(es).

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