Welcome to Tim's World - a Worldcrafting, Writing, and Experimentation Blog!

wow-armory Plugin 4.0 Update

Tuesday, April 21st, 2009

I updated the wow-armory plugin to version 4.0
This version fixes a few minor issues, as well as adds an option to display your character IN 3D!
Currently, the options to change your character’s features (like face, skin color, etc) are a little clunky, and you’ll have to play with it to get it the way you want, but I’m working on an update to make it easier (if I can pull it off).

As always, please direct any questions or comments to the wow-guild Plugin Page. Thanks!

Download package_go wow-guild WP Plugin

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Updates + the future

Saturday, March 14th, 2009

First, as much as I would like to revamp my whole site, it is more and more evident that it’s not going to be possible to do so right now – I simply do not have the time or energy to pull it off, and there are many other things I would like to do that take less time to implement. That being said, I have updated to the latest version of iNove, and have made a few changes to customize things… unfortunately, some of the JavaScript in the theme has stopped working, but I’m working on a solution.

I’ve received a few different suggestions and requests for changes to the wow-guild plugin. I’m working on a major version update to the plugin, and I will be taking these suggestions into account. If you have anything you would like to see added to either plugin, please let me know. I plan to add an option to filter out characters below a certain rank, and, if possible, grab more info about each individual character.

As always, I keep thinking of ideas of things that I would like to work on… (more…)

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Improvements to wow-armory plugin + Linkbacks + Styles

Friday, February 27th, 2009

I’ve made some improvements to the wow-armory plugin:

Talents: You can now display your talent build. This option can be disabled per widget. You will see a link to your Talent in the Armory, displayed as “X / Y / Z”, where X, Y, and Z are the points spent in your First, second and third tree respectively. I’m not sure if the Armory will change to show your Dual-specs after patch 3.1, but I can change this if it does. Also, you’ll see the icon for your spec – if you have more talents in “Beast Mastery”, for example, you’ll see that icon.

Linkbacks: I have added an option to display a link back to my site. I debated for awhile how I can help get the word out on my addons, and this was, I believe, the best solution. This is completely optional, and it should default to “No”, so no one will show any links unless they choose to enable the option. Both the wow-armory and wow-guild plugin have this feature. You can turn on the linkbacks on a per-widget basis, or within shortcodes using linkback="1"

The link looks like this: powered_by

Shortcodes: You can use the shortcode:

Character portrait
of -US or EU
Level

You must have at least the char, realm, and realmtype specified.

(more…)

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Reverted

Friday, January 9th, 2009

I switched back to the last theme I was using…  Making my own theme was fun, and I learned a lot, but I like my site to have a cleaner look than I was able to create.

..also, does anyone have any suggestions for a better way to display a Character’s Gear in my wow-armory WP Plugin?

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PbP Adventure – Getting Ready to Start!

Saturday, October 11th, 2008

We finally have enought people to start playing our PbP Campaign!  Joy!

So I spent this afternoon finishing up the first map and getting some things ready to start while everyone makes their characters.

(more…)

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Wowin’

Monday, August 11th, 2008

The other day, I jumped back into playing WoW again, after taking a brief hiatus to do a few other things

(more…)

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Again with the thinking and the planning…

Thursday, July 24th, 2008

I occasionally have these bursts of inspiration that seem to come out of nowhere, give me this charged feeling that makes me think: “This is a great idea, and I can do this!”, and then set me down this path of planning and brainstorming something that typically ends up being abandoned.  Zounds! was such an inspiration, and while it seems (so far) that it’s going to be a worthwhile endeavor – at least I hope so – I’m also very afraid that it’s going to be yet another flop.  TARGEngine, although I still really want to work on it, just doesn’t seem to be feasable anymore… there’s too many things that are ‘wrong’ that I simply don’t have the knowledge to fix… That being said, I’ve just been hit with the inspiration stick, yet again, and I wanted to get some of these thoughts out here so that I don’t lose them.  At the very least, this might help to illuminate my thought processes…

(more…)

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