Welcome to Tim's World - a Worldcrafting, Writing, and Experimentation Blog!

PbP Adventure – Getting Ready to Start!

Saturday, October 11th, 2008

We finally have enought people to start playing our PbP Campaign!  Joy!

So I spent this afternoon finishing up the first map and getting some things ready to start while everyone makes their characters.

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D&D Adventure Progress

Saturday, October 4th, 2008

I’ve made some impressive progress (at least to me) on my Adventure.  I have most of the story events, and descriptions typed up, with some occasional, scripted combat encounters.  I’m currently working on how I want the ending battle to be – I have some really neat mechanics in place for the 2nd to last battle (using some interesting portal mechanics, inspired by this post), but I haven’t decieded how I want the PCs to overcome the final boss(es).

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Update

Wednesday, October 1st, 2008

So, here we are at my new host. So far everything seems to be working nicely, although there are a few items that I’ve removed for simplicity. I thought I might take this time to kind of readdress this site and see where I should go.

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Campaigning

Wednesday, September 24th, 2008

In planning for my upcoming PbP Campaign, I’ve started writing up the Adventure that I want to use for the Campaign.  It’s turning out much better than I had planned (maybe I have a knack for this ‘writing thing’ afterall ;) ).  So, I’m wondering how I can refine my adventure, once it’s finished, to be viable for other people to use?

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D&D Stuff

Thursday, September 18th, 2008

I had been trying to run a D&D campaign for many months now (actually, probably close to 2 years), and over the last couple of months, the game has sort of grown stagnant, and dried up – because everyone always has stuff going on, and life is too busy, mostly.  I’ve been trying to get the game back on track, but it’s been very difficult to do – whenever one person is able to make it, someone else can’t, and vice-versa.  Since it’s a small group of players (just 3 players, plus me, the DM, and one of the players lives with me), we can’t really play if one of the people can’t make it, so I’ve been feeling more and more like we just weren’t going to be able to finish up the campaign.

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Achievement!

Tuesday, August 26th, 2008

Yeah, I know it’s taken awhile, but this last weekend I finally succeeded in unlocking every hidden level in Super Smash Bros. Melee!

I’m still working on getting all the trophies… I need to beat Adventure mode with everyone, and All-Star mode with everyone… and beat Giga-Bowser… :P  Maybe in another 5 years I’ll be done. :D

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